2026 Season 1: 50x70 Course Maps
- Melissa Wallace, PhD, CPDT-KA

- Jan 3
- 3 min read
This year, I plan to publish an entire season of course maps at the start of the season. Hopefully, this will enable clubs to plan ahead. It will also allow clubs to run courses in an earlier month if needed.
I will post only the basic maps here. The maps with coordinates, metric maps, and CRCD codes are found in the scoresheets at the bottom of the page. January is the only roster currently available. Once the 2025 season results are completed, I will post the remaining scoresheets for the season.
January:


February:


March:
Briefing: Time warp is run like a normal numbered course, but... completing Time Warp distance challenges turns back the clock by subtracting seconds from the clock. Therefore, there is a possibility for negative course times, hence the name of the game.
Time Warp is Scored Time, Plus Faults Less Bonus. Performance faults are identical to those in the standard classes with this exception: the wrong course fault is waived during the attempt of a Time Warp. Stepping over the containment line does not incur a fault, it simply negates the opportunity for that Time Warp.
April:

Briefing: In Call, Direct, & Send the dog and handler team are challenged to solve three distance riddles on a numbered course. The three distance challenges that give the game its name include: a Call over one to three obstacles; a Direct or mid-course distance challenge of two to five obstacles; and a Send over two to three obstacles to close out the game.
In Call, Direct & Send, boundaries are drawn to indicate an area into which the handler may not advance while the dog performs obstacles at a distance. Otherwise, the dog should follow the numbers.
For each distance challenge successfully completed the dog earns 10 points. Standard course faults apply. The scoring basis for this game is Time+Faults-Bonus.
Call – The Call is a lead-off at the start line, requiring the handler to call the dog over the opening obstacles. In the Call the dog is placed on a Stay at the beginning of the course while the handler leads out to a point on the course designated by the judge. The handler must then call the dog over the initial obstacles and continue on course. The team will not earn the Call bonus if the handler goes to reset the dog.
Direct – The Direct is a mid-course gamble sequence in which the dog will be required to work at a distance from his handler. The handler must direct the dog over the sequence of obstacles without crossing a containment line indicated by the judge and continue on course.
Send – The Send is the final gamble challenge. The handler sends the dog to perform the finishing obstacles while working at a distance from the dog in an area designated by the judge.
Scoresheets:
The scoresheets provide a blank scoring template, the maps, CRCD code, and briefing. Established clubs will be sent their roster by the IDAL Secretary at the beginning of the month. New clubs can download these scoresheets to initiate play in the League. Just run the course, score, and send in your sheet to the IDAL Secretary. We will get you scored and started for the next month.
IDAL Secretary: Melissa Wallace @ pagc.live@gmail.com



Comments